MiniaturesPosted by Mattias Thu, January 19, 2012 22:25:02
Here are the finished zombies from the WIP-posts I did earlier. Not quite happy with how the picture turned out, I kept fiddling around with the settings on the camera.
From left to right, we have three C18 zombies (sculpted by Kev Adams) and then an Iron Claw skeleton guard (Bob Olley's range which was later incorporated in Citadel's regular catalogue). I really like the rat nibbling away on his leg, but apart from that I think the model is quite atrocious.
The model third from the left is a bit mangled, and also missing the blade from his weapon. Whenever I get my hands on a small hand drill, I'll fix him a new one. The left most model is actually a duplicate of one I allready painted. His arm is a bit bent, which works to his advantage making him a bit different from his brother. The armoured zombie with the shield, will serve as a "leader" type of zombie lieutenant.
Of all the zombies I've painted so far, these are probably the roughest looking lot. I think I rushed through it a bit, being slightly stressed out by timing how long painting them would take. It doesn't matter much, they look fine in a group. Here's a shot of all the lads I've done so far. 14 of them, and counting.
Yup, them pesky heroes have another thing coming - that's for sure! Once these guys get to Stillburg, they'll be joined by another seven zombies and a necromancer.
Coming up next, this weeks acquisitions. Quite a bunch, actually. Quiiite a bunch. A revised painting progress tally tomorrow! In the painting queue are aforementioned necromancer and the seven zombies. I'll start with the necromancer as I've been good and finished 9 zombies so far this year. Yay me!
MiniaturesPosted by Mattias Thu, January 12, 2012 13:14:10
Just a quick update with the most recent addition to undead horde (and hoard!) - five old C18 Zombies
sculpted by Kev Adams. Enjoy!
In the background, you can see a few terrain pieces I've finally finished up. Got them for christmas from my wife in 2009. There's also a piece of an hedgerow I slapped together to see if it would work out. I think it did, so probably more to come.
The astute reader might notice how I've painted the skin of these guys a little bit differently from the previous five zombies. This have several reasons, but the main reason is my painting style have changed a bit since I got Citadel's "new" line of washes. I think I like this dry look a bit better than the greener zombies I did before. What do you think?
Coming up next... game plan for 2012, I hope!
MiniaturesPosted by Mattias Fri, December 23, 2011 11:07:30
For the first time in about 10 years or more, I've painted some greenskins! After my wife put together a christmas ornament for our kitchen table, I figured it could use more goblins. You can never have enough goblins in your christmas ornaments... right?
I did the one to the left first, using urrr... Knarloc Green from GW's Foundation range as a base coat. I mixed it with some light VMC grey of some sort and did the highlights and then washed the skin with Badab Black (GW again). Found it a bit cold and dark, so instead I went for Gretchin Skin (GW Foundation), Devlan Mud (GW wash, it's bloody magic!) and then Gretchin Skin again. I think. Maybe something else in there too... I don't know and I don't really care. I'll paint each gobbo as if it was my first, experimenting with different base coats, highlights and washes to get some variation in the skin tone. So far, the two to the right are my favourites.
So, three little Bob Olley goblins from Iron Claw (ie Citadel), released in 1988. Painted a bit like gnomes, 'cause that's how I roll. Yeah... anyways, thought it would be fun to pit them against some of Bob Olley's antropomorphic animals he did for Splintered Lights. A woodland rumble, part zany - part cute. If otters and hedgehogs fighting evil gnomes won't get my Mrs into lead pushing, I'll consider it a lost cause.
Here's a final christmasy shot - if you're reading this it means you've put up with sporadic updates over the year. Thanks for your patience! Thought there would be a little more time for painting as I'm on paternity leave but truth be told there's a hefty load of house hold work to tend to during the wee lad's nap time. I do have five zombies all but finished up though, they just need an evening or two of touching up the details and sorting out the bases. I hope to do that before the year ends. You know, to bring up the anual total a bit.
Now, if you want to see more of these pointy hat gits you need to give up some old lead! If you got any spares of this range (only pointy hat ones, mind) I'll gladly purchase them, or trade. Happy christmas!
MiniaturesPosted by Mattias Wed, December 21, 2011 21:29:57
Among the more exotic denizens of the area around Stillburg we find these members of the cult of Elisiam, the man faced lion-god.
The miniatures are mostly from Foundry's range of Spartans
, the manticore is the MM44 Marauder model
released in 1990 or so. Most likely it was scuplted by Trish Morrison. The models are all painted by elysium64/Simon from LAF/FUUK. I got these and a bunch of other nicely painted miniatures for a pittance. I've merely re-based them (well, not the manticore yet) to fit with the rest of my collection.
Many months ago, this particular group of cultists set out from their enclave outside of Thessos in
The Border Princes
Travelling accross The Vaults, they have now ended up in Averland in
and are scouring the Riding for a legendary relic of
Elisiam's. While not exactly chaos cultists, their practice of blood sacrifice and use of the colour red often lead to them being shunned as followers of Khorne. They
hold little regard for outsiders and will not hesitate to battle anyone
opposing their religious conviction.
The warband is lead by Timaios, armed with a bow. He's accompanied by his trusted fighting men Archelaos, Endymion and Petros as well as the standard bearer Akakios.
Phrixos is the priest shaman of the group and by his side we find his young apprentice Miltiades.
Finally, the manticore Usuthu bound to protecting Delia the Temptress. In return, she enthralls men for Usuthu to feed on.
I made the following warband list to use them with Song of Blades and Heroes.Cult of Elisiam - 328 pts
Timaios, Q3, C3. Leader, Shooter: Medium. 68 pts
Phrixos, Q3, C1. Magic-User. 40 pts
Miltiades, Q4, C2. 15 pts
Akakios, Q3, C3. Standard Bearer. 30 pts
Archelaos, Q3, C3. 30 pts
Endymion, Q3, C3. 30 pts
Petros, Q3, C3. 30 pts
Delia the Temptress, Q3, C1. Distract. 34 pts
Usuthu, Q4, C4. Big, Flying, Poison, Protect (Delia). 51 pts.
Yup that's about it... my first tits-out miniature. Coming up next, a something small and vicious for the 24th. Stay tuned!
Edit: Oh, almost forgot. Random silly names provided by Seventh Sanctum
and Behind the Name
MiniaturesPosted by Mattias Thu, November 17, 2011 15:17:14
Here's the other Regiment of Renown
I had painted up for me. Once again, it's Pil who have done the (great!) painting. I merely finished the bases.
These are Mengil Manhide's Company of Dark Elves
sculpted by Bob Naismith. Originally, the characters were released as RR4
- which were solid base pre-slotta miniatures. It was replaced by a new set of resculpted slotta base miniatures
in the mid 80s, still under the RR4 label. Eventually, they were
repackaged as RRD11. One of the most noteworthy aspects of this regiment
is that it's the only RoR with female models in it!
Wonderfully oldschool palette. I was sceptical at first to the variations in colours, but in the end I think it works great!
The standard bearer is my favourite model in the whole gang, followed by the champion (below). For some reason, Mengil himself is the least imposing looking model (to the right in the picture above).
The warriors' backs are draped in nice man-hides... or in the case of the witch elves; woman-hides! Nice touch, and perfectly painted!
A weird thing I noticed when looking through old catalogues for this post is the fact that there are no dark elves in the 1988
catalogues! Who'd a thunk, huh?
So, these boys (and girls) go in the cupboard for pick-up-and-play games of Song of Blades and Heroes. I have a warband roster, but I'm not really happy with it yet so I'll hold off posting it until I feel it's "there".
MiniaturesPosted by Mattias Wed, November 02, 2011 22:35:06
One of my collecting bugs is the Regiments of Renown
released in the 80s. 28 sets of different miniatures were released, in
different waves. I think they're great, though I do know most people shun the early ones as the troopers are all identical. Not a problem for me, as the main reason I'm collecting them is to have pick up and play warbands for SBH. Having identical troopers with identical stats help new players not mix things up. As there's no book keeping in Song of Blades and Heroes, there's no need to have unique models unless the stats differ.
The first Regiment of Renown ever released is Bugman's Dwarf Rangers
. Great models, I must say! I haven't been able to determine who sculpted them, but there's a definite Perry Twins air to the chaps. Due to a severe lack of hobby time (and motivation for the minis) I had them sent off to Arjen "Pil" Pilon, who did a very good comission job on them for me. I asked to do the bases myself, to keep them coherent with my existing collection.
Unfortunately, this is not a complete set. I have not been able to get the original pre-slotta musician separately, and the champion from that set goes for silly money on eBay. Thus, I settled for less (not really, as the minis are great) and got the second edition Bugman's
musician and champ. Job's a good 'un!
A trooper, the 2nd edition musician and the first incarnation of Joseph Bugman!
Another trooper, the standard bearer and the 2nd edition Jorj Ruddle. I'm sure there's a pun in there but I can't figure it out for the life of me!
I must say, I'm really impressed with the quality of the paint jobs. Especially considering the low price and quick turnaround time. Hat's off to you, mr Pilon! Talk about polishing turds here! I wasn't very keen on the models at all, until I had seen them painted up!
With 16 troopers painted and 4 command models, I have more than I can ever need for Song of Blades. Here's the 500 point warband list I'm planning on using with some of these chaps. Bugman's Dwarf Rangers - 498 points
1 x Joseph Bugman - Quality 3+, Combat 4. Leader, Shooter: Medium, Short Move. (72 pts)
1 x Jorj Ruddle - Quality 3+, Combat 4. Hero, Shooter: Medium, Short Move. (72 pts)
1 x Dwarf Musician - Quality 3+, Combat 3. Champion, Short Move. (42 pts)
1 x Dwarf Standard Bearer - Quality 3+, Combat 3. Short Move, Standard Bearer. (24 pts)
9 x Dwarf Warrior - Quality 3+, Combat 3. Shooter: Medium, Short Move. (32 pts)
They all have crossbows latched to their backs, hence the Medium Shooter skill. I wanted them to have the ranger characteristics reflected in their stats, and didn't really feel like giving them all Forester. The musician was a bit of a challenge too, until I remembered the Champion skill from Song of Deeds. The standard bearer and the musician don't have Shooter, as they're too busy waving flags and tooting horns to be bothered with the shooty stuff.
Let's hope I'll be able to arrange a game for them soon. I had the foresight to ship another regiment with these guys, and have them painted and done up too. Next time, Mengil Manhide's dark elf company!
MiniaturesPosted by Mattias Fri, August 05, 2011 23:19:29
Finished the three elements of Shooters for my dwarf HOTT
army. The models are Bob Olley's
quite awesome Splintered Lands
sculpts, for Splintered Lights Miniatures
With Ganesha Games' Songs of Armies and Hordes
getting closer to being released, I'm not sure HOTT will ever get any table time. On the other hand, SOAH might be another year away. Who knows? I don't really let that bother me, for now I'll focus on doing two or three armies for HOTT as a side project to the ongoing 28mm fantasy skirmish stuff. At the rate I've finished the dwarves above, it might even come to fruition!
Next up (not that these predictions are ever right) should be some plastic hills from Amera.
MiniaturesPosted by Mattias Sun, July 31, 2011 08:18:35
Didn't know whether to label these things as miniatures or terrain, but ended up with miniatures. They are after all chunks of lead on bases.
When playing scenario 2 in the Stillburg Campaign (yeah I know, I still need to write a battle report on that), we had need of six objective markers. For that purpose we employed some blank, large metal washers. They didn't look too hot, so I went and made these to replace them.
They're small treasure piles from Mega Miniatures' Dungeon Decor
range. While looking quite nice, they are also rather useful in that they each contain a randomly placed, numbered marker. At first, I was going to paint them nicely, but decided not to as they will probably get worn quickly. Simple numbers will do fine.
When setting up a game, the six markers are turned face down and mixed. Without looking at the numbered side, I place an objective marker on top of it. Through the black magics of magnetism combined with a perfectly sized slot in the bottom of the objective marker, the number marker adheres to the underside and each objective marker is thusly assigned a secret number.
The markers are then placed on the table as per the instructions of the scenario. When a model reaches the marker, it is flipped and the number revealed.
It was a 5. Amazing!
Here's a short pictorial description on how I made them. First, the components. One treasure chest or other decoration, one large metal washer with a center hole large enough to accomodate two smaller ones. They're arrayed on a magnetic sheet.
I glued the two small washers together, as one would be a bit too thin to feel right. A piece of magnetic sheet was cut to fit over the hole in the large washer, and glued in place with super glue. Ferrous side down, mind!
As can be seen, by sheer luck everything fit perfectly and snugly. The two small washers are exactly the same thickness as the one large. Awesome!
I glued the marker decoration in place and continued with the remaining five.
Proper useful stuff, these! In the scenario we played, we had six markers and a table where 1 - 3 were hostile encounters, 4 and 5 were nothing and 6 was the actual objective. When a marker was flipped, we rolled a dice to see what the result was. Worked fine until we started rerolling previously rolled results. With these markers, there will less faffing about.