Phreedh's Mini Stuff

Phreedh's Mini Stuff

Hulk smash!

BoardgamesPosted by mappe Fri, March 05, 2010 22:36:02
Had a game of Space Hulk (3rd edition) this Wednesday. Bought it last year some time, but haven't gotten around to playing it until now (one of the reasons I've got that budget thing going on). Found a local board gamer on BoardGameGeek.com a few weeks ago, and this was our second "man-date" to play games. I lost our first game of Space Hulk two weeks ago, so this time I wanted retribution!

We set up mission 2 - Exterminate. I played Genestealers and Kristofer naturally played Space Marines. The goal of the scenario is for the Space Marines to block all ten entry points for the Genestealers and kill off all remaining 'stealers. The entry points are in two groups of five at opposite edges of the board.
That's Kristofer putting his game face on.

I decided to bring in all my space monsters in the "southern" entry zone and try to keep that. I left the other five entry points completely unguarded. This turned out pretty ok, as I won in the end. Almost all the fighting took place in the two parallel corridors leading to "my" entry zone. I managed to stave off the assault of the first three marines, though the guy armed with the assault cannon was a royal pain in the ass.

With only two marines left, and quite a bunch of revealed stealers to tackle, Kristofer's little plastic fellas bravely marched to certain death. Well, it was actually not that certain. For a little while, the sergeant with the thunder hammer and storm shield gave me a bit of a scare. Once I had him surrounded in a corridor, the stealers took turns attacking him from the back and eventually I rolled a kill.
Close up of the corridor where most action was. This was what I had left when removing the last marine.


Was a fun game, but thinking about it afterwards I am a bit dissapointed in how much it comes down to one single lucky roll. All clever movement and positioning during the game is mainly a preparation for the final piling on. I just stacked all my stealers around the remaining marine and then we rolled dice until I rolled higher. It was pretty anti-climactic... Almost to the point where I'm contemplating selling the game off. I'll have to think about it.

Next time, we're playing Battle For Armageddon - another old classic! On tuesday, I'm playing the final scenario in the Song of Blades & Heroes campaign. Looking forward to that immensely! Currently painting up a few Warforged to use for that. Farther on the horizon is a terrain piece special, complete with a short but illustrated modeling tutorial.

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Small World at work

BoardgamesPosted by mappe Mon, February 22, 2010 23:18:08
I've been blessed with a few fellow geeks in my department and as some of them are leaving for other assignments soon, we had a small boardgame evening at the office. Thomas, Henrik and Andreas joined me for a game of Small World. It was the first time for Thomas and Andreas, while Henrik and I have played a few times prior to this session.
I started out pretty good with Dragon Master Ghouls. After a few conquests in my first turn, I put them in decline on the second turn. While continuing my conquests with the Ghouls, my active race was now Commando Skeletons. This was a pretty sweet combination, so I stuck with them for some 4 rounds or so, before switching to Pillaging Trolls at the end. At this point I had had a few consecutive turns netting me 13-14 points each. This put me in the lead and I won in the end - but not by much. Everybody agreed it was a fun and fairly tight game, but the wooden dice has to burn due to its inability to yield pips when rolled. Bastard dice!

Final standings:
Mattias (that's me) - 94 pts
Andreas - 85 pts
Thomas - 79 pts
Henrik - 78 pts

I mentioned I might be doing a few stands of trees for Song of Blades & Heroes. Change of plans! At a dull meeting at work today, I got a scenario idea for the SoBH game we're playing on wednesday. The scenario calls for an ancient ruined step pyramid. It's glued and carved now, resting under the weight of Trivial Pursuit and Titan. Very different games, but both weigh a ton so they're well suited for this purpose. I'll paint it up and finish it tomorrow evening. It turned out quite nice and I got a few work-in-progress pictures. I sense a tutorial coming up!

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