Had a game of Space Hulk (3rd edition) this Wednesday. Bought it last year some time, but haven't gotten around to playing it until now (one of the reasons I've got that budget thing going on). Found a local board gamer on BoardGameGeek.com a few weeks ago, and this was our second "man-date" to play games. I lost our first game of Space Hulk two weeks ago, so this time I wanted retribution!
We set up mission 2 - Exterminate. I played Genestealers and Kristofer naturally played Space Marines. The goal of the scenario is for the Space Marines to block all ten entry points for the Genestealers and kill off all remaining 'stealers. The entry points are in two groups of five at opposite edges of the board.
That's Kristofer putting his game face on.
I decided to bring in all my space monsters in the "southern" entry zone and try to keep that. I left the other five entry points completely unguarded. This turned out pretty ok, as I won in the end. Almost all the fighting took place in the two parallel corridors leading to "my" entry zone. I managed to stave off the assault of the first three marines, though the guy armed with the assault cannon was a royal pain in the ass.
With only two marines left, and quite a bunch of revealed stealers to tackle, Kristofer's little plastic fellas bravely marched to certain death. Well, it was actually not that certain. For a little while, the sergeant with the thunder hammer and storm shield gave me a bit of a scare. Once I had him surrounded in a corridor, the stealers took turns attacking him from the back and eventually I rolled a kill.
Close up of the corridor where most action was. This was what I had left when removing the last marine.
Was a fun game, but thinking about it afterwards I am a bit dissapointed in how much it comes down to one single lucky roll. All clever movement and positioning during the game is mainly a preparation for the final piling on. I just stacked all my stealers around the remaining marine and then we rolled dice until I rolled higher. It was pretty anti-climactic... Almost to the point where I'm contemplating selling the game off. I'll have to think about it.
Next time, we're playing Battle For Armageddon - another old classic! On tuesday, I'm playing the final scenario in the Song of Blades & Heroes campaign. Looking forward to that immensely! Currently painting up a few Warforged to use for that. Farther on the horizon is a terrain piece special, complete with a short but illustrated modeling tutorial.